Automated testing

Confidence at speed

Go comes with excellent built-in support for automated tests. Encore builds on top of this foundation, and lets you write tests in exactly the same way. We won't cover the basics of how to write tests here, see the official Go docs for that. Let's instead focus on the difference between testing in Encore compared to a standard Go application.

The main difference is that since Encore requires an extra compilation step, you must run your tests using encore test instead of go test. This is a wrapper that compiles the Encore app and then runs go test. It supports all the same flags that the go test command does.

For example, use encore test ./... to run tests in all sub-directories, or just encore test for the current directory.

Test tracing

Encore comes with built-in test tracing for local development.

You only need to open Encore's local development dashboard at localhost:9400 to see traces for all your tests. This makes it very simple to understand the root cause for why a test is failing.

Integration testing

Since Encore removes almost all boilerplate, most of the code you write is business logic that involves databases and calling APIs between services. Such behavior is most easily tested with integration tests.

When running tests, Encore automatically sets up the databases you need in a separate database cluster. They are additionally configured to skip fsync and to use an in-memory filesystem since durability is not a concern for automated tests.

This drastically reduces the speed overhead of writing integration tests.

In general, Encore applications tend to focus more on integration tests compared to traditional applications that are heavier on unit tests. This is nothing to worry about and is the recommended best practice.

Temporary databases

When Encore runs tests, by default it reuses the same database for all tests, to improve performance. However, this means that you need to take care when writing tests to ensure tests don't interfere with each other.

If you instead want to have a separate database for a given test, you can use et.NewTestDatabase to create a temporary database that only exists for the duration of the test.

The temporary test database is a fully-migrated database. It does not include any data written by other tests.

Please note

Under the hood, when you start running tests, Encore sets up a fresh "template database" and runs the database migrations against that database. When you later call et.NewTestDatabase, Encore creates a new database by cloning the template database.

Service Structs

In tests, service structs are initialized on demand when the first API call is made to that service and then that instance of the service struct for all future tests. This means your tests can run faster as they don't have to each initialize all the service struct's each time a new test starts.

However, in some situations you might be storing state in the service struct that would interfere with other tests. When you have a test you want to have its own instance of the service struct, you can use the et.EnableServiceInstanceIsolation() function within the test to enable this for just that test, while the rest of your tests will continue to use the shared instance.

Test-only infrastructure

Encore allows tests to define infrastructure resources specifically for testing. This can be useful for testing library code that interacts with infrastructure.

For example, the x.encore.dev/pubsub/outbox package defines a test-only database that is used to do integration testing of the outbox functionality.

Testing from your IDE

GoLand / IntelliJ

Encore has an officially supported plugin available in the JetBrains marketplace.

It lets you run unit tests directly from within your IDE with support for debug mode and breakpoints.

Visual Studio Code (VS Code)

There's no official VS Code plugin available yet, but we are happy to include your contribution if you build one. Reach out on Discord if you need help to get started.

For advice on debugging when using VS Code, see the Debugging docs.